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Developer Interview: Stephen Gazzard
October 9th, 2012 | Gavin Miller

The apps that we have had the best successes with are the apps where we have felt before we released them that we stumbled upon something “magic” before we ever showed it to anyone else. Stephen is an app developer here in Calgary. I’ve enjoyed many of Stephen’s games and he’s been known within the […]

Furious Tactics: Cats vs. Dogs vs. Mice
August 12th, 2011 | Russ Fee

Who would emerge as supreme rulers in a world fought over by cats, dogs and mice? If you answered anything other than ‘cats’ you’re simply incorrect. If logic escapes you and you disagree, the developers at BigStack Studios and Broken Kings welcome you to tip the scales in the direction of your favourite furry friend […]

A Review of Broken Kings’ Dirt
June 28th, 2011 | Gavin Miller

Dirt is a wonderful mystery game involving digging, gems, virtual dirt and a little skeletal kitty. And if you haven’t played this gem from Broken Kings yet, you should consider getting your hands dirty ;D

The game has you controlling Dirt underground, digging to figure out how you ended up in the ground. The game follows a very Minecraft-esque bent, allowing you to explore freely within the world and discover the buried mysteries. The games story evolves while you dig deeper into the ground, and you’re left wondering what is going on as you come across strange relics and artifacts.

23 Developers & 50 Apps
March 29th, 2011 | Connor Turner

The past couple of months have been incredibly interesting for the Calgary iPhone app development community. We’ve seen a few apps make great inroads on the iTunes charts with hits like Minecraft: World Explorer and Broken King’s Dirt. We’ve also seen an amazing influx of new developers and new apps being released from the community. […]

Global Game Jam 2011: The Aftermath
February 3rd, 2011 | Connor Turner

I’ve never attended a global game jam before, but from the activity on Twitter and Facebook this weekend, it appears that Calgary’s rendition was a smashing success. In particular, Twitter was alive with three of Calgary’s local app developers updating and chronicling the chaos of trying to develop a game in less than 72 hours.

Broken King’s Skwerl Code Give-a-Way
January 14th, 2011 | Connor Turner

I mentioned this in a tweet earlier this week, but if you are at all intrested in iPhone development in Calgary you really should be following Broken King’s Facebook fan page. Last weekend, Broken King set about the daunting task of churning out a new game within a weekend. Locked up in their apartment office, […]

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