Archive for June, 2011

A Review of Broken Kings’ Dirt
June 28th, 2011 | Gavin Miller

Dirt is a wonderful mystery game involving digging, gems, virtual dirt and a little skeletal kitty. And if you haven’t played this gem from Broken Kings yet, you should consider getting your hands dirty ;D

The game has you controlling Dirt underground, digging to figure out how you ended up in the ground. The game follows a very Minecraft-esque bent, allowing you to explore freely within the world and discover the buried mysteries. The games story evolves while you dig deeper into the ground, and you’re left wondering what is going on as you come across strange relics and artifacts.

Bulletproof Outlaws Brings The Ninja Back With Elusive Ninja
June 19th, 2011 | Connor Turner

With the Ninja Gaiden and Shinobi franchises, it’s pretty hard to find anyone who grew up in the 80s and early 90s that wasn’t obsessed with ninjas. Hell, if you look back at my ECS yearbook you’ll find a young blonde kid with aspirations of being a world class ninja, you know, rather than just […]

Invincible Demon: An Old School Top Down Shooter
June 18th, 2011 | Connor Turner

Invincible Demon is the first major release from local outfit Infiniee Bee. Taking on the role of a metallic mercenary trying to rectify a horrible deal with the devil, users must battle through 18 levels of top down madness to finish their quest and save their soul. Anyone who is familiar with such overhead classics […]

GravityCube’s One Man Appathon
June 8th, 2011 | Connor Turner

I received a fantastic email this evening from Calgary’s own Gravity Cube. This small band of app developers have been releasing a few great apps over the past few months and it looks like they are undertaking a one man APP-A-THON this Thursday, June 9th.

While I could get into the details myself, I suggest you watch their hilarious YouTube video as a more formal introduction to the concept.

Such a great concept and a fantastic little idea, so if you’ve got some free time on Thursday make sure you follow GravityCube‘s twitter account for all the glorious delusional progress.

It sounds like it’ll be a great time and an interesting little project.