With the Ninja Gaiden and Shinobi franchises, it’s pretty hard to find anyone who grew up in the 80s and early 90s that wasn’t obsessed with ninjas. Hell, if you look back at my ECS yearbook you’ll find a young blonde kid with aspirations of being a world class ninja, you know, rather than just [...]
Some very cool news for came out Thursday afternoon, as Digital Alberta released it’s list of nominees for 2011 Awards. These awards celebrate the best that Alberta has to offer and this year some of the great apps developers in the Calgary community are nominated. So a quick congratulations is in order to:
So a big congratulations is in order for each of these companies and best of luck with the awards!
Infinity Control is the first official iPhone release from local Calgary developer Renegade Citizen. Similar in format to such popular apps as Airport Mania or the behemoth of the iTunes store Flight Control, Infinity Control is a time management app with an intergalactic twist. As mentioned, Infinity Control is similar to the time management aspects [...]
Alright Calgary iPhone/iPad developer community, it’s that time again. It’s time for iPhone Dev Camp 5. Yes, as anyone familiar with the yycapps project will know, we’re big supporters of the iPhone Dev Camp events. And once again the guys from Robots & Pencils are organizing the whole shindig. This time it’s scheduled for Wednesday [...]
The past couple of months have been incredibly interesting for the Calgary iPhone app development community. We’ve seen a few apps make great inroads on the iTunes charts with hits like Minecraft: World Explorer and Broken King’s Dirt. We’ve also seen an amazing influx of new developers and new apps being released from the community. [...]
I’ve never attended a global game jam before, but from the activity on Twitter and Facebook this weekend, it appears that Calgary’s rendition was a smashing success. In particular, Twitter was alive with three of Calgary’s local app developers updating and chronicling the chaos of trying to develop a game in less than 72 hours.